Osamodas Agility build (Air)
MainLevel 151–199
Level 101–150
Level 51–100
Level 1–50

Everything to build a Osamodas in Dofus 3: the strongest sets for each element at every level range, the sets made for the Osamodas, builds published by the community and every spell at its maximum level.
The strongest sets of each element per level range, ranked by their full-set stats for that element (AP, MP, Range, Power, damage and the element’s characteristic), favoring sets focused on it over all-element ones.
Level 151–199
Level 101–150
Level 51–100
Level 1–50
Level 151–199
Level 101–150
Level 151–199
Level 101–150
Level 151–199
Level 101–150
Sets whose items modify Osamodas spells.
No public Osamodas build yet. Build a Osamodas
See all community builds →Base numbers at max spell level — actual damage in-game depends on your stats and gear.
Steals HP from enemies or heals allies in the Air element. Also increases the caster's and targeted ally's MP. Heals do not affect the caster.
Steals HP from enemies or heals allies in the Fire element. Also increases the caster's and targeted ally's Critical Hits. Heals do not affect the caster.
Heals allies and steals HP in the Water element from enemies in an area of effect. Also increases the caster's and targeted allies' Damage. Heals do not affect the caster.
Heals allies and steals HP in the Earth element from enemies in an area of effect. Also increases the caster's and targeted allies' Power. Heals do not affect the caster.
Inflicts damage on enemies in the caster's best element and repels the target. If target is an allied summons, also increases the target's MP.
Summons a biddable tofu that can inflict Air damage, heal, remove Lock, and repel.
Summons a biddable gobball that can inflict Earth damage, heal, remove Dodge, and teleport itself.
Summons a biddable sweetoad that can inflict damage and apply a Water poison, heal, increase or remove Range, and move away.
Summons a biddable dragoone that can inflict Fire damage, heal, remove Power, and switch positions.
Increases the caster's Summons and reduces the AP cost of Osamodas summoning spells. All Osamodas summons die at the start of the caster's turn if the caster is under the effects of the spell.
Increases the target's AP and MP. The effects are greater on summons.
Teleports the caster symmetrically in relation to the target and inflicts Water damage on enemies. If target is a summons, also teleports it symmetrically in relation to the caster.
Moves the caster away from the targets, inflicts Fire damage on enemies and repels targets in an area of effect.
Moves the caster closer to the target and inflicts Earth damage on enemies. Also attracts summons up to the centre in an area of effect around the target.
Moves the caster closer to the target, inflicts Air damage on enemies and repels the target. If target is a summons, also repels entities adjacent to the target.
Inflicts damage in the caster's best element, removes MP from enemies, and attracts the target.
Applies the On a Leash state to the target for the current turn: • Follows the caster immediately and when they use MP. On the caster: applies the state to all their summons. The state is removed if the caster or the target are moved.
Summons a biddable tofurby that can inflict Air damage, increase Dodge, teleport itself, teleport entities symmetrically, repel, and move closer.
Summons a biddable gobbulky that can inflict Earth damage, reduce damage suffered, move closer, and attract.
Summons a biddable sweetoadie that can inflict damage and apply a Water poison, increase MP, repel, and teleport itself symmetrically.
Summons a biddable wyrmling that can inflict Fire damage, increase Power, and repel.
Summons a controllable Gluttonous Gobgob that can inflict Neutral damage based on its health, kill allied summons to increase its Vitality, intercept an ally's damage, and teleport itself while creating illusions. The cooldown period is fixed when the Gobgob dies.