Enutrof Intelligence build (Fire)
MainLevel 151–199
Level 101–150

Everything to build a Enutrof in Dofus 3: the strongest sets for each element at every level range, the sets made for the Enutrof, builds published by the community and every spell at its maximum level.
The strongest sets of each element per level range, ranked by their full-set stats for that element (AP, MP, Range, Power, damage and the element’s characteristic), favoring sets focused on it over all-element ones.
Level 151–199
Level 101–150
Level 151–199
Level 101–150
Level 151–199
Level 101–150
Level 151–199
Level 101–150
Level 51–100
Level 1–50
Sets whose items modify Enutrof spells.
Base numbers at max spell level — actual damage in-game depends on your stats and gear.
Inflicts Water damage.
Inflicts Earth damage and increases the caster's MP.
Inflicts Fire damage.
Inflicts Air damage and increases the caster's Power.
Summons a biddable Living Bag that intercepts damage to allies located in its summoning area. The Living Bag is destroyed 3 turns after being summoned. When it is attacked by an ally, the ally is healed.
Increases the targeted ally's MP and applies the Goldrush state on them: • Increases the target's Power on the following turn if it ends its turn adjacent to an enemy, and heals the target if it ends its turn adjacent to an Enutrof summons.
Heals all allies but increases the MP of all enemies.
Inflicts Earth damage and removes Range in an area of effect. The damage is greater on summons. Does not affect the caster.
Removes Range from enemies or increases the targeted ally's Range.
Inflicts Air damage and removes AP.
Summons a biddable Living Shovel that can push targets. When it is attacked by an ally, the ally gets healed.
Removes unparryable MP to increase targets' AP in an area of effect around the caster. Also removes Power from all entities outside the area of effect to increases the caster's Power for each entity hit (stackable 10 times).
Inflicts Water damage and removes MP.
Subtracts MP.
Reduces effect duration on the target and inflicts Fire damage on enemies.
Inflicts Air damage and removes AP Parry. The damage is greater on summons.
Switches places with the target and inflicts Earth damage on enemies.
Inflicts Water damage on and removes MP from enemies, and repels the target.
Inflicts Fire damage. Inflicts additional Fire damage on summons.
Makes the targeted enemy Pacifist and Invulnerable. On an ally: makes them Pacifist and heals them.
Immobilises targets and applies the Gravity state on everyone except the caster. Immobilises the caster on the following turn.
Summons a biddable Living Chest that can lock, inflict Water damage and reveal invisible entities. When it is attacked by an ally, the ally is healed.